AppMachine supports iOS (the Apple iPhone platform), Android (the Google platform) and Windows Phone 8 (Windows Phone Store). So you get native apps for the iPhone, the iPod Touch and the iPad using iOS version 5.0 and higher as well as for every variety of Android smartphone or tablet. In this way, we cover the majority of the app market. AppMachine will be available soon for HTML5. We're also developing a special iPad version.
These platforms will become available in Q2 and Q3 of 2014. We will let you know as soon as we know when exactly.
You build the app, you add the content, and you’re responsible for that content. You submit the app under your own developer licenses for iOS and Google Play or under AppMachine license for Windows Phone 8. Using your own account allows you to charge money for the app. AppMachine does not provide you with the source code for your app.
Of course! We offer e-mail and chat support to all users. Send us your queries and we can help you decide what kind of expertise you need — whether that be programming or design help. We’d be happy to introduce you to one of our partners.
AppMachine’s Analytics page shows you how often your app has been downloaded from the various app stores. You can see your app’s ranking and the ratings that users have given it. What’s more, we monitor the use within the app. You can find out more about all the Analytics possibilities by clicking here.
That will be no problem for a good developer. If you don’t have a developer nearby, get in touch with us. We’ll introduce you to one of our partners. You can reach us at email@example.com.
You need to publish your app on your own account in the Google Play Store and the Apple App Store. Publishing apps to the Apple App Store requires an Apple developer license. This costs $99 per year. A Google Play Developer license is $25 (one-time fee). A Windows Phone Store individual license costs $19 (annually) and a company license costs $99 (annually). It is also possible to use our AppMachine Windows Phone Store account.
It is not possible to download the Apk file of your app for test purposes. You can test your app by downloading the AppMachine Previewer app from the specific apps stores using this link http://apps.appmachine.com/previewer. The code we use to build your app is the same code we use for the app previewer. So your app will look the same as shown in the app previewer, just without the login of the previewer.
To share your app with the rest of the world, you have to publish it to the app stores. To publish in the Apple App Store, you need a developer's license. You can either request a developer’s license from Apple, or use AppMachine's license. AppMachine sees to it that your app gets published. We’ll take care of the whole technical to-do for you. We’ll let you know just as soon as your app is available in the stores. We also help checking your app with Apple’s approval guidelines. Read more about the Apple requirements.
You must register as an Apple developer through this registration page. You can then register with the iOS Developer Program for US$99 per year. Fill in your personal data and password during the Publishing process.
Apple assesses your app according to a set of technical, content, and design criteria to make sure it works as it should and does not contain any objectionable language or material. This can take about two weeks. AppMachine submits the app and sees the process through to its approval. As soon as the app is approved, AppMachine ensures that it is placed in the App Store. You can tell AppMachine what date you would like to see the app appear.
AppMachine will submit your app for approval at Apple. Apple assesses your app according to a set of technical, content, and design criteria to make sure it works as it should and does not contain any objectionable content. Apple’s rules and regulations are very strict and it’s important to follow them closely. You can read here what Apple has to say. An app can be rejected for any number of reasons, but pay good attention to the following.If the title contains the word ‘marketing’ the app will most likely be rejected. Apps that are created specifically for the marketing and advertising industry are an absolute ‘no-go’ for Apple. What is more, AppMachine will not upload apps of this kind for you. They conflict with two of Apple’s golden rules:
If your app is rejected, we will send you an email to let you know.
To submit your app to the Google PlayStore (for the Android platform) you must submit accompanying texts and screenshots. Android apps do not have to be approved. Very often, apps are available at Google Play in just a few hours. You also need a Google developer's license to publish an app in Google Play.
Apple’s App Store has hundreds of thousands of apps. If you want people to find your app, you'll have to point it out to them in the real world.
Place a QR code on your business cards, your receipts, your website, or in your printed matter. That way, your customers can download your app straight from their app store. Be sure to use AppMachine’s app site. It’s important that people know you have an interesting app.
Of course, you’ll want to keep your app up to date with the latest news, offers, photos, or agenda items. It’s easy to do using Appmachine’s CMS. After you check your app with Previewer, you can make your changes immediately visible in the app. Every time a user starts your app or opens a screen, the app does a check with the CMS to see if any changes have been made and automatically picks them up. This way, your users always have the most up-to-date version of your app. For some changes your app has to be submitted again to the stores, for example if you start using a newly developend building block. All updates are unlimited and free of charge.
If there are changes in the store’s information, you must publish a new version of the app. These include:
The reseller fee is €600 or $800 a year, paid yearly in advance. This gives you access to all reseller benefits, like the use of the White Label App Previewer, White label Client CMS and free non branding of apps. You also get 30% discount on every app you purchase.
If you have big volumes, please contact us.
Just use our non-branded app previewer. It has no references to AppMachine. Your clients can download this previewer and you provide their login name and password. They’ll be able to view the app while you are building it.
We help you and you support your customers. If you provide your clients with the White Label Client CMS, they'll contact you for support. Of course you can always contact us for support.
Please contact Arne Postma, firstname.lastname@example.org or by phone +31 58 700 97 22
Yes, it’s fully non branded. Nobody can see a connection to AppMachine. Not on the website, not even in the source code. You decide which URL you use for your Client CMS and you use CNAME to redirect it.
Partly. You can choose your own URL and color scheme and you are able to put your logo on the CMS. The non branded app previewer cannot be customized.
Yes, you can.
No, the White Label Client CMS is designed to let your customers add content to their app. They will not be able to build their own app, add building blocks or change the design of the app.
Yes, you can. Your clients can use the CMS to do so.
Sure. After you have bought your app at AppMachine you can send an email to email@example.com with the request and we will assist you.
Yes. Apps can be paid monthly. So even for just two months.
You only have to pay for an app when you’re ready to submit it to the app stores.
Payment methods are Paypal or credit cards. Payment with deposits and or invoices cannot be accepted.